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Fight Night Round 4 – Platinum Edition

£7.99

Product details

Platform: Playstation 3   |  Edition: Platimum

 

  • Fight Night Round 4 – Platinum Edition (PS3)
  • Rated : 16 years of age
  • Product Dimensions : 13.5 x 1.5 x 17.2 cm; 26 Grams
  • Manufacturer reference : 5030930086916
  • Game Condition: USED – VERY GOOD (pamphlet included)

1 in stock

Description

 

Fight Night Round 4 – Platinum Edition

Fight Night Round 4 is truly the Return of the Champ. Building off from the previous game number 3, number 4 promises to be equally ground-breaking and revolutionary. With an all-new physics-based fighting engine, new physics-driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever including the return of the legendary Iron Mike Tyson, Fight Night Round 4 takes videogame boxing and fighting to an entirely new level. Source: Publisher

 

Fight Night Round 4 Platinum and Reviews

In the European and North American versions of PlayStation Home, EA Sports released an expanded theme area for this boxing game. In other words, a supplement to the EA Sports Complex.

Furthermore, it contains a mini-game called Club-DJ, two screens, and avatar seating.

 

Meanwhile, A live chat with two producers of this boxing game, Mike Mahar and Brian Hayes, took place in the space on November 25, 2009.

According to Metacritic, this boxing game allegedly received positive reviews on both platforms. In Japan, Famitsu rated it 26 out of 40.

OneUp.com’s David Ellis praised the smooth action and the online play of the game. GameSpot’s Justin Calvert wrote that punches felt more realistic and fast.

 

“Its incredibly accurate physics system sets new standards for boxing games. But also all games across all genres,” said Game Revolution’s Jay Anderson. GameSpy’s Will Tuttle described the game’s attractive visuals and appreciated the online gameplay.

Nate Ahearn, director of IGN’s Interactive Gaming Network, said the game “provided some of the most intense boxing ever seen in a video game.”

Furthermore, almost all of the criticisms focused on the game’s single-player aspect. IGN’s Nate Ahearn said the mini-games were too hard, a sentiment shared by GameSpy and GameSpot.